AI Insights · Timothy · October 2022
Top 5 Tennis Games on Android in Oceania Q3 2022
Explore the performance of the top 5 tennis games on Android in Oceania during Q3 2022. See how each game fared in terms of downloads, revenue, and active users.
The third quarter of 2022 saw varied performance among the top 5 tennis games on the Android platform in Oceania. Here’s a detailed look at the weekly trends in downloads, revenue, and active users for each game, based on data from Sensor Tower.
Tennis Clash: Multiplayer Game from Wildlife Studios experienced a fluctuating revenue trend, peaking at around $6.8K in the first week of August and then gradually decreasing to approximately $3.7K by early September. Weekly downloads showed a decline from around 2.2K in late June to approximately 1.4K by the end of September. Active users also saw a downtrend, starting at 8.8K in late June and dropping to about 7.3K by the end of the quarter.
Tennis Arena by Helium9 Games had modest revenue, with a peak of $312 in the first week of September. Downloads fluctuated, peaking at 798 in late July and stabilizing around 400 by the end of the quarter. Active users increased significantly in late July, reaching 1.1K, but later hovered around 700-800.
3D Tennis from Mouse Games had minimal revenue, with only a small spike of $4 in mid-September. Downloads remained low but stable, averaging around 70-80 per week. Active users showed a slight decline from 356 in late June to around 300 by the end of September.
Virtua Tennis Challenge by SEGA had very low revenue, with weekly earnings fluctuating between $6 and $14. Downloads were consistent, ranging from 31 to 72 per week. Active users remained fairly stable, averaging around 220-280 throughout the quarter.
Ultimate Tennis: 3D online spo from Metaverse Labs Inc saw a significant revenue spike to $587 in the week of July 11, followed by a steep decline to as low as $8 in mid-September. Downloads were low but steady, ranging from 20 to 78 per week. Active users showed a slight decrease, starting at 307 in late June and ending at 239 by the end of the quarter.
Overall, these trends highlight the dynamic nature of the mobile tennis game market in Oceania. For more detailed insights and data, visit Sensor Tower.